The asphalt in game is a perfectly smooth surface, made with alien tech. The idea is to be able to interact with the truck, doing things such as: This one is rather dependent on walk mode. I'm still trying to understand why we have truck escape ramps if we don't have any sort of brake failure. Even if the 3D model can't be changed, give us some scratches and dents applied as texture that at least look like damage. well.Ĭolliding and having the truck look exactly the same is just not acceptable. ![]() We are not trying to collide, this is not destruction derby. A few bumps and scratches and dents would get most of us satisfied. As per research, it's probably THE most requested.Īnd it doesn't necessarily need to be mangled metal on fire. Yeah, until they come here and state as much, it will continue to be requested. This would also help getting us more attached to our truck. Not taking proper care of your truck, and driving it for hundreds of thousands of miles, should have visual consequences. Once completed, the driver would return to the terminal.ĭriving your truck for a thousand miles only to see it perfectly pristine like if it just came out of the factory floor is very immersion-breaking.Ī layer of dirt, bugs splattered on the windshield, tires looking like they've actually been places, and overall having your truck NOT look like a plastic toy is essential to increase immersion. He then will deliver these loads, emptying the trailer a bit at a time. Multi-drop is the ability to do multiple deliveries from one pickup, or essentially the large part of the trucking industry known as LTL (less than truckload).Īt the company hub/terminal, a trucker will get a series of loads, each destined for a different customer. The idea is to be able to look at the truck, interact with it, maybe interact with a fuel pump and so on, but not to traverse the world on foot. This bounding box could be something like 20 meters all around the truck. My personal input regarding the walk mode would be to create a bounding box to prevent the player from walking too far from the truck. ![]() It would be similar to what is already available when you're purchasing/tuning a vehicle. Here's a detailed breakdown of what each feature entails: No reason to freak out stating "I don't want this", your fellow gamer might want it. Mind you that most of these can be added as OPTIONAL, so you can enable/disable these features at your heart's content. If it was up to me, I'd build a list with 50, so more feedback can be provided. Unfortunately, max poll size is 15 items. If this takes off, and significant feedback points to a change to the list, we could do that. This list is by no means final, as I'm sure it could be changed with more research and feedback. If there is a feature that is not listed here, feel free to discuss it below. Now we need YOUR help to narrow this list even further, by voting on your 5 most wanted features from this list. So I started discussing about this idea with a group of ATS enthusiasts, and with a big team effort, we have researched all sorts of social media and community posts and compiled the most requested features for ATS. ![]() Instead of just giving random feedback here and there, I thought perhaps it would be beneficial to everyone to narrow down the most wanted features.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |